🛡️ XCrusaders Codex: Troops, Towers & Defenses
Welcome, Warlord.
This is your full strategic codex of all troops, towers, walls, and gates across the XCrusaders world.
Whether you're training fierce Axemen, deploying venomous towers, or reinforcing your stronghold with steel gates, every stat you need is right here—costs, health, attack, speed, range, and more.
From frontline infantry to siege artillery and fortress defenses, this page arms you with the knowledge to plan, dominate, and rule.
Build wisely. Train relentlessly. Defend ruthlessly.
Victory favors those who prepare.

Tempest Tower (Lv1)
- Townhall Level: 2
- Castle Unlock: 2
- Food: 50
- Gold: 300
- Metal: 300
- Wood: 200
- Training Time: 180s
- Health: 600
- Attack: 20 per shot
- Range: 15
- Reload: 2s
- LOS: 15
- +20% stats/level
- +30% cost/level
Bombard Tower (Lv1)
- Townhall Level: 2
- Castle Unlock: 2
- Food: 50
- Gold: 300
- Metal: 300
- Wood: 200
- Training Time: 180s
- Health: 600
- Attack: 30 per shot
- Range: 17
- Reload: 3s
- LOS: 17
- +20% stats/level
- +30% cost/level
Guardian Tower (Lv1)
- Townhall Level: 1
- Castle Unlock: 1
- Food: 50
- Gold: 200
- Metal: 400
- Wood: 100
- Training Time: 180s
- Health: 500
- Attack: 5 per shot
- Range: 8
- Reload: 1s
- LOS: 8
- +20% stats/level
- +30% cost/level
Heavy Archer Tower (Lv1)
- Townhall Level: 2
- Castle Unlock: 2
- Food: 50
- Gold: 400
- Metal: 300
- Wood: 100
- Training Time: 180s
- Health: 600
- Attack: 15 per shot
- Range: 17
- Reload: 2s
- LOS: 17
- +20% stats/level
- +30% cost/level
Patrol Tower (Lv1)
- Townhall Level: 1
- Castle Unlock: 1
- Food: 0
- Gold: 0
- Metal: 50
- Wood: 150
- Training Time: 120s
- Health: 170
- Attack: 5 per shot
- Range: 8
- Reload: 1s
- LOS: 17
- +20% stats/level
- +30% cost/level
Ironclad Tower (Lv1)
- Townhall Level: 2
- Castle Unlock: 2
- Metal: 500
- Wood: 200
- Training Time: 180s
- Health: 800
- Attack: 10 per shot
- Range: 15
- Reload: 1s
- LOS: 15
- +20% stats/level
- +30% cost/level
Light Archer Tower (Lv1)
- Townhall Level: 1
- Castle Unlock: 1
- Metal: 50
- Wood: 200
- Training Time: 120s
- Health: 200
- Attack: 5 per shot
- Range: 8
- Reload: 1s
- LOS: 8
- +20% stats/level
- +30% cost/level
Light Cannon Tower (Lv1)
- Townhall Level: 1
- Castle Unlock: 1
- Metal: 50
- Wood: 200
- Training Time: 120s
- Health: 200
- Attack: 15 per shot
- Range: 8
- Reload: 1.5s
- LOS: 8
- +20% stats/level
- +30% cost/level
Venom Tower (Lv1)
- Townhall Level: 2
- Castle Unlock: 2
- Food: 50
- Gold: 400
- Metal: 300
- Wood: 100
- Training Time: 180s
- Health: 600
- Attack: 15 per shot (Stun 2s)
- Range: 8
- Reload: 1s
- LOS: 8
- +20% stats/level
- +30% cost/level
Ballistan Tower (Lv1)
- Townhall Level: 2
- Castle Unlock: 2
- Food: 50
- Gold: 300
- Metal: 300
- Wood: 200
- Training Time: 180s
- Health: 600
- Attack: 40 per shot
- Range: 17
- Reload: 3s
- LOS: 17
- +20% stats/level
- +30% cost/level
Venom Spire (Lv1)
- Townhall Level: 2
- Castle Unlock: 2
- Food: 50
- Gold: 400
- Metal: 300
- Wood: 100
- Training Time: 180s
- Health: 600
- Attack: 8 hp/sec
- Range: Dynamic
- Reload: 3s / 10s use
- LOS: 8
- +20% stats/level
- +30% cost/level
Sanctuary Tower (Lv1)
- Townhall Level: 1
- Castle Unlock: 1
- Food: 350
- Gold: 200
- Metal: 200
- Wood: 100
- Training Time: 180s
- Health: 600
- Heal: 5 hp/sec
- Range: Dynamic
- Reload: 3s / 10s use
- LOS: 8
- +20% stats/level
- +30% cost/level
Wall (Lv1)
- Townhall Level: 1
- Castle Unlock: 2
- Metal: 50
- Wood: 10
- Training Time: 30s
- Health: 450
- No attack / reload / range
- LOS: 15
Gate (Lv1)
- Townhall Level: 1
- Castle Unlock: 1
- Metal: 75
- Wood: 15
- Training Time: 45s
- Health: 450
- No attack / reload / range
- LOS: 15
Wall (Lv2)
- Townhall Level: 1
- Castle Unlock: 1
- Metal: 100
- Wood: 20
- Training Time: 30s
- Health: 900
- No attack / reload / range
- LOS: 15
Gate (Lv2)
- Townhall Level: 1
- Castle Unlock: 1
- Metal: 150
- Wood: 30
- Training Time: 45s
- Health: 900
- No attack / reload / range
- LOS: 15
Axeman
Level 1
- Townhall Level: 1
- Barracks Unlock: 1
- Training: Barracks
- Food: 80
- Gold: 5
- Wood: 0
- Training Time: 20
- Health: 50
- Attack Power: 5 (Melee)
- Bonus: +5 vs Bowman
- Reload Time: 1.5
- Speed: 1
- LOS: 4
Axeman
Level 2
- Food: 100
- Gold: 10
- Wood: 0
- Training Time: 24
- Health: 60
- Attack Power: 6
- Range: Melee
- Bonus: +5 vs Bowman
- Reload Time: 1.8
- Speed: 1.2
- LOS: 4.8
Swordsman
Level 1
- Townhall Level: 2
- Barracks Unlock: 1
- Training: Barracks
- Food: 80
- Gold: 15
- Wood: 0
- Training Time: 25
- Health: 60
- Attack Power: 7 (Melee)
- Bonus: +5 vs Axeman
- Reload Time: 1.5
- Speed: 1
- LOS: 4
Swordsman
Level 2
- Food: 100
- Gold: 20
- Training Time: 30
- Health: 72
- Attack Power: 8.4
- Range: Melee
- Bonus: +5 vs Axeman
- Reload Time: 1.8
- Speed: 1.2
- LOS: 4.8
Bowman
Level 1
- Townhall Level: 1
- Archery Range Unlock: 1
- Training: Archery Range
- Food: 40
- Gold: 5
- Wood: 20
- Training Time: 30
- Health: 35
- Attack Power: 3
- Range: 5
- Bonus: +2 vs Swordsman
- Reload Time: 1.2
- Speed: 1.5
- LOS: 7
Bowman
Level 2
- Food: 50
- Gold: 10
- Wood: 25
- Training Time: 36
- Health: 42
- Attack Power: 3.6
- Range: 6
- Bonus: +2 vs Swordsman
- Reload Time: 1.44
- Speed: 1.8
- LOS: 8.4
Horseman
Level 1
- Townhall Level: 2
- Stable Unlock: 1
- Training: Stable
- Food: 100
- Gold: 80
- Training Time: 40
- Health: 150
- Attack Power: 8
- Range: Melee
- Bonus: +2 vs Non-Siege
- Reload Time: 1.5
- Speed: 2
- LOS: 4
Horseman
Level 2
- Food: 120
- Gold: 100
- Training Time: 48
- Health: 180
- Attack Power: 9.6
- Range: Melee
- Bonus: +2 vs Non-Siege
- Reload Time: 1.8
- Speed: 2.4
- LOS: 4.8
Villager
Level 1
- Townhall Level: 1
- Training: Townhall
- Food: 50
- Gold: 0
- Training Time: 15
- Health: 25
- Attack Power: 2
- Range: Melee
- Bonus: None
- Reload Time: 1.5
- Speed: 0.5
- LOS: 4
Villager
Level 2
- Food: 60
- Gold: 0
- Training Time: 18
- Health: 30
- Attack Power: 2.4
- Range: Melee
- Bonus: None
- Reload Time: 1.8
- Speed: 0.6
- LOS: 4.8
Spearman
Level 1
- Townhall Level: 1
- Archery Range Unlock: 2
- Training: Archery Range
- Food: 60
- Gold: 7
- Wood: 30
- Training Time: 40
- Health: 120
- Attack Power: 10
- Range: Melee
- Bonus: +2 vs Horseman
- Reload Time: 1.5
- Speed: 2
- LOS: 4
Spearman
Level 2
- Food: 75
- Gold: 9
- Wood: 36
- Training Time: 48
- Health: 144
- Attack Power: 12
- Range: Melee
- Bonus: +2 vs Horseman
- Reload Time: 1.8
- Speed: 2.4
- LOS: 4.8
Crossbow Machine
Level 1
- Townhall Level: 1
- Siege Workshop Unlock: 1
- Training: Siege Workshop
- Gold: 80
- Wood: 180
- Training Time: 60
- Health: 120
- Attack Power: 40
- Range: 9
- Bonus: +30 vs Troops
- Reload Time: 2
- Speed: 0.5
- LOS: 11
Crossbow Machine
Level 2
- Gold: 96
- Wood: 216
- Training Time: 72
- Health: 144
- Attack Power: 48
- Range: 10.8
- Bonus: +30 vs Troops
- Reload Time: 2.4
- Speed: 0.6
- LOS: 13.2
Trebuchet
Level 1
- Townhall Level: 2
- Siege Workshop Unlock: 2
- Training: Siege Workshop
- Gold: 150
- Wood: 300
- Training Time: 60
- Health: 170
- Attack Power: 65
- Range: 14
- Bonus: +30 vs Buildings
- Reload Time: 2
- Speed: 0.5
- LOS: 17
Trebuchet
Level 2
- Gold: 180
- Wood: 360
- Training Time: 72
- Health: 204
- Attack Power: 78
- Range: 16.8
- Bonus: +30 vs Buildings
- Reload Time: 2.4
- Speed: 0.6
- LOS: 20.4
Catapult
Level 1
- Townhall Level: 2
- Siege Workshop Unlock: 2
- Training: Siege Workshop
- Gold: 100
- Wood: 200
- Training Time: 60
- Health: 120
- Attack Power: 50
- Range: 10
- Bonus: +30 vs Buildings
- Reload Time: 2
- Speed: 0.5
- LOS: 13
Catapult
Level 2
- Gold: 120
- Wood: 240
- Training Time: 72
- Health: 144
- Attack Power: 60
- Range: 12
- Bonus: +30 vs Buildings
- Reload Time: 2.4
- Speed: 0.6
- LOS: 15.6